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AI Insights · Timothy · April 2025

Top Basketball Games in the Middle East: Q1 2025 Performance Analysis

Explore the performance of the top basketball games on a unified platform in the Middle East during Q1 2025, highlighting downloads, revenue, and active user trends.

Top Basketball Games in the Middle East: Q1 2025 Performance Analysis

In the first quarter of 2025, basketball gaming apps showed varied performance trends across the Middle East on a unified platform. Here's a closer look at the top five games, based on data from Sensor Tower.

NBA 2K25 MyTEAM by 2K saw notable fluctuations in revenue, peaking at approximately $3.2K in mid-March and showing a consistent pattern of weekly downloads, averaging around 1.2K. Weekly active users exhibited a steep decline towards the end of March, dropping from 2.5K to just under 1K.

NBA 2K Mobile Basketball Game maintained steady weekly downloads around 2K, with revenue hitting a high of $2.7K in early February. Active user numbers remained robust, hovering around 6.7K throughout the quarter.

Basketball Stars™: Multiplayer from Miniclip.com experienced a surge in downloads, reaching nearly 4.7K by the end of March. Revenue increased to approximately $1.7K, while active user numbers soared from 14K to over 18K by the quarter's end.

NBA Infinite recorded modest revenue, peaking at just over $1K in late March. Downloads were relatively low, averaging around 700 weekly, and active users remained stable at over 22K.

NBA LIVE Mobile Basketball by Electronic Arts showed consistent download figures, peaking at 3.4K in late March. Revenue reached a modest high of $550 in early March, while active users steadily increased to over 20K by the end of the quarter.

These insights highlight the dynamic landscape of basketball gaming apps in the Middle East, with each app demonstrating unique strengths in user engagement, downloads, and monetization. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025